This is big step for Bat+Ball 2, I'm making it available as an open alpha version. It's online for Android and for WebGL. Get the Android version here and the webGL version is ready to be played over at itch.io.
There's still a few things to do on this game. I want to re-create the menu, that means graphics, sounds and the implementation. So far I used NGUI but it doesn't play very good with the distance field based font renderer.
Apart from the menu I need to get rid of the overly bloopy-beepy sound effects ingame.
And then there's integration of UnityAds, Highscores and Achievements, each for Android and iOS.
I already integrated Fabric and UnityAnalytics, meaning that I will hopefully get some meaningful data to improve gameplay.
That's all for today. Now go and play Bat+Ball 2. Send me feedback to batnball2_alphatest(at)heptamind.com